I’m a developer passionate about crafting accessible, pixel-perfect user interfaces and backend that blend thoughtful design with robust engineering. My favorite work lies at the intersection of design and development, creating experiences that not only look great but are meticulously built for performance and managing heavy duty tasks.
Currently, I'm a Sophomore at FAST NUCES Lahore, pursuing by bachelors in Computer Science. I bridge the gap between theoretical programming knowledge and practical application, ensuring a deep, comprehensive understanding of core computer science concepts. By actively implementing classroom theories through hands-on projects, that provide a solid foundation for future technological challenges.
In the past, I've had the opportunity to develop websites, games across a variety of settings — from Chess clones to developing maze game in iAPX88 architecture.
Additionally, I am also a part of MLSA as a Co-Head in Graphic Designing Department contributing my creative skills.
EDUCATION
2023 — PRESENT
FAST NUCES, Lahore • CS
Built practical projects across multiple technologies. Including developing a real-time multiplayer game using C++ and SFML, creating a Windows desktop application with C#, designing complex database systems using SQL, automating tasks with Python scripts, and constructing responsive web applications.
2021 — 2023
Punjab College, Lahore • Robotics
Been a part of Robotics Program where we developed foundational skills in robotic programming and system design. Proficient in creating basic robotic solutions using fundamental control algorithms. Experienced in implementing sensor integration, developing simple autonomous movement programs, and understanding core robotics principles.
PROJECTS

CookPanda • Management System
[Deployment in Progress] Developed a full stack Website of Foodpanda Clone which involved catering with apis with complete backend and frontend of various consoles which included Customers, Restaurant-Admins, Delivery-Workers and SuperAdmin.

8-Bit Procedural Maze Runner • COAL
Not just a static, hardcoded maze game but Procedurally Generated mazes 39x19 using Recursive backtracking algorithm. Includes Sounds, timer clock & also File Handling for saving Highscores even after Dosbox is closed in .txt and much more...

DevMe • Company
Creating a company portfolio website is necessay in today's advancing startup world.

Chess • OOP
Power of Code in classical chess through implementation of a sleek, intuitive menu to get you started, real-time display of valid moves on the board, Check and Checkmate detection, Pawn promotion and much more...

3-Match Game • PF
A Bejweeld Blitz game clone developed in SFML including file-handling, timer, special candy creation and much more...
BLOGS

June, 2025
Remote MCP support in Claude Code

October, 2024
Developing a computer use model

October, 2024
Claude 3.5 Sonnet on GitHub Copilot